E4M8: Unto the Cruel (Wonderful Doom)

E4M8: Unto the Cruel is the eighth and final map in episode Thy Flesh Consumed of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).

Secrets

 * 1) Drop down into the water west of the hub and use the teleporter to the west. On the other side, you will find stimpacks, boxes of rockets, and a rocket launcher near the starting area. (sector 344)
 * 2) After you teleport to the vine-covered halls, head up the first set of steps, then enter the room to the east. Press the southwestern wall to find a megaarmor. (sector 156)
 * 3) Head all the way west from the room where Secret #2 is, but do not open the door. Head a bit north and press the eastern wall with silver ridges around it to find a berserk pack. (sector 204)
 * 4) Open the door northwest of Secret #3 and press the wall without slime. Press the wall east of the stimpack to get an energy cell pack. (sector 176)
 * 5) Leave the room where Secret #4 is, then head behind the switch and press the switch there. This will open up a teleporter north of the one you came from. Enter that teleporter to find stimpacks on the other side. (sector 232) If you have the red key, open the door to the south to get on a ledge with an energy cell pack and a BFG9000.
 * 6) Pressing the front side of the switch mentioned in Secret #5 will open the way east of the teleporter. Go that way and take the first door that you find. In this cramped area, press the gargoyle switch at the western part of the area, then leave the room and continue east. Ignore the next door you come to and head south to the next one. Open it and get behind the metal wall to get another BFG9000. (sector 213)
 * 7) In the arena with two spider masterminds, get to the eastern wall in the easternmost part of the area and press it to get a soul sphere. (sector 323)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 21, 2021.

Player spawns
This level contains seven spawn points:
 * 1) facing west. (thing 14)
 * 2) facing south. (thing 18)
 * 3) facing north. (thing 19)
 * 4) facing west. (thing 20)
 * 5) facing north. (thing 21)
 * 6) facing south. (thing 22)
 * 7) facing east. (thing 94)

Things
This level contains the following numbers of things per skill level: